问题 问答题

某家具厂厂房是一座四层楼的钢筋混凝土建筑物。第一层楼的一端是车间,另一端为原材料库房,库房内存放了木材、海绵和油漆等物品。车间与原材料库房用铁栅栏和木板隔离。搭在铁栅栏上的电线没有采用绝缘管穿管绝缘,原材料库房电闸的熔丝用两根钢丝替代。第二层楼是包装、检验车间及办公室。第三层楼为成品库。第四层楼为职工宿舍。由于原材料库房电线短路产生火花引燃库房内的易燃物,发生了火灾爆炸事故,导致17人死亡,20人受伤,直接经济损失80多万元。
根据以上场景,回答下列问题:

事故调查的基本程序是什么

答案

参考答案:事故调查的基本程序:
(1)事故调查取证。
(2)事故原因分析。
(3)事故性质认定。
(4)事故责任划分。
(5)事故处理建议。
(6)事故整改措施。

阅读理解

阅读理解.

     What can a wide eyed,talking robot teach us about trust? A lot,according to Northeastern psychology

professor David DeSteno, and his colleagues, who are conducting a research to determine how humans

decide to trust strangers.

     The interdisciplinary(跨学科的) research project,funded by the National Science Foundation (NSF) ,

is being conducted together  with Cynthia Breazeal,director of  the  MIT  Media Lab's Personal Robots

Group, Robert Frank,an economist,and David Pizarro,a psychologist,both from Cornell.

     The researchers are examining whether gestures could affect our trustworthiness judgments."People

tend to mimic(模仿)each other's body language,"said DeSteno,"which might help them develop intuitions

(直觉) about what other people are feeling."

     This project tests their theories by having humans interact with the social robot,Nexi,in an attempt to

judge her trustworthiness.Without knowing the participants,Nexi has been programmed to make gestures

while speaking with selected participants-gestures that the team thinks could determine whether or not

she's considered trustworthy.

     During the first part of the experiment, Nexi makes small talk with them for 10 minutes, asking and

answering questions about topics such as traveling,where they're from and what they like most about living

in Boston.

     "The goal was to create a normal conversation with accompanying movements to see what the mind

would intuitively(直觉地) collect about the trustworthiness of another,"said DeSteno.

     The participants then play an economic game called "Give Some",which asks them to determine how

much money Nexi might give them at the expense of her individual profit.Meanwhile,they decide how

much,if any,they'll give to Nexi.The rules of the game allow for two distinct outcomes:higher individual

profit for one and loss for the other,or relatively smaller and equal profits for both partners.

     "Trust mightn't be determined by only one gesture,but rather a 'dance' that happens between the

strangers,which leads them to trust or not trust the other," said DeSteno,who will continue testing their

theories by seeing if Nexi can be taught to predict the trustworthiness of human partners.

1.How many fields does the research involve?

A.Two fields.    

B.Three fields.

C.Four fields.  

D.Five fields.

2.According to the text,the researchers focused on ________.

A.the writing communication

B.the voice communication

C.the gesturebased communication

D.the online communication

3.According to the text,the first part of the experiment is to ________.

A.create a special conversation

B.intuitively watch the trustworthiness

C.accompany the robot closely

D.play an economic game

4.The underlined word"dance" in the last paragraph means ________.

A.the gestures from each other

B.a kind of entertainment

C.a simple gesture

D.one person's gestures

单项选择题