【说明】
在一个简化的绘图程序中,支持的图形种类有点(point)和圆(circle),在设计过程中采用面向对象思想,认为所有的点和圆都是一种图形(shape),并定义了类型shape t、 point t和circle t分别表示基本图形、点和圆,并且点和圆具有基本图形的所有特征。
【C代码】
typedef enum point,circle shape type; /* 程序中的两种图形:点和圆 */
typedef struct /* 基本的图形类型 */
shape_type type; /* 图形中类标识:点或者圆*/
void (*destroy) (); /* 销毁图形操作的函数指针*/
void (*draw) (); /* 绘制图形操作的函数指针*/
shape_t;
typedef struct shape_t common; int x; iht y; point_t; /* 定义点类
型, x, y为点坐标*/
void destroyPoint (point_t* this) free (this); printf ("Point destoryed!
\n"); ) /* 销毁点对象*/
void drawPoint(point_t* this) printf("P(%d,%d)", this->x, this->y);
/* 绘制点对象*/
shape_t* createPoint (va_list* ap) (/* 创建点对象,并设置其属性*/
point_t* p_point;
if ( (p_point= (point_t*)malloc (sizeof (point_t)) ) ==NULL) returnNULL;
p_point->common, type = point; p_point->common, destroy = destroyPoint;
p_point->common.draw = drawPoint;
p_point->x = va_arg(*ap, int); /* 设置点的横坐标*/
p_point->y = va_arg(*ap, int); /* 设置点的纵坐标*/
return (shape_t*)p_ooint; /*返回点对象指针*/typedef struct /*定义圆类型*/
shape_t common;
point_t 4center; /*圆心点*/
int radius; /*圆半径*/
circle_t;
void destroyCircle(circle_t* this)
free( (1) ); free(this); printf("Circle destoryed!\n");void drawCircle(circle_t* this)
print f ("C (");
(2) .draw(this->center); /*绘制圆心*/
printf(",%d) ", this->radius);shape_t* createCircle(va_list4 ap) /*创建一个圆,并设置其属性*/
circle_t4 p circle;
if ((p_circle = (circle_t4)malloc (sizeof (circle_t)) ) ==NULL ) return NULL;
p_circle->common.type = circle; p_circle->common.destroy = destroy
Circle;
p_circle->common.draw = drawCircle;
(3) = createPoint(ap); /* 设置圆心*/
p_circle->radius = va_arg(*ap, int); /* 设置圆半径*/
return p_circle;shape_t* createShape(shape_type st, "’) /* 创建某一种具体的图形*/
va_list ap; /*可变参数列表*/
shape_t4 p_shape = NULL;
(4) (ap, st);
if( st == point ) p shape = createPoint(&ap); /* 创建点对象*/
if( st == circle ) p shape = createCircle(&ap); /*创建圆对象*/
va_end (ap);
return p_shape;int main( )
int i; /* 循环控制变量,用于循环计数*/
shape_t* shapes[2]; /* 图形指针数组,存储图形的地址*/
shapes[0] = createShape( point, 2, 3); /* 横坐标为2,比值坐标为3*/
shapes[ii = createShape( circle, 20, 40, 10); /* 圆心坐标(20,40),
半径为 10*/
for(i=0 i<2; i++) shapes[i]->draw(shapes[i]); printf("\n"); /*
纵制数组中图形*/
for( i = 1; i >= 0; i-- ) shapes[i]->destroy(shapes[i]); /* 销毁
数组中图形*/
return 0;
}
【运行结果】
P(2,3)
(5)
Circle destoryed !
Point destoryed !
依次填入程序中(1)~(5)处。