问题 材料分析题

小军本是一个性格开朗、成绩较好的学生,可自从学会玩游戏机,没几天就被这玩艺儿迷住了。上学带小游戏机打,在家用电脑打。黑板上的字、课本上的练习,在他的眼睛里就像电子游戏里五颜六色的俄罗斯方块、跳棋子一样晃来晃去,赶也赶不走。后来,为了玩这些游戏他经常逃学,住在网吧,还向同学借钱买卡…… 结合材料,回答下列问题:

(1)小军沉迷于电子游戏,最终会导致什么结果?(两个方面即可)

                                                                                                                                                               

(2)玩电子游戏百害而无一利,这观点你同意吗?为什么?

                                                                                                                                                               

                                                                                                                                                             

                                                                                                                                                               

                                                                                                                                                              

答案

(1)①影响身心的健康发展。②影响生活工作和学习。③诱发违法犯罪行为。

(2)不同意。电子游戏是一种新型娱乐,集多种技术和众多学科知识于一体,它对于开发人的智力,锻炼眼耳手脑并用的能力,有一定的好处。适当有节制的娱乐并不是坏事。但是由于电子游戏容易使人着迷,沉迷下去会影响我们身心健康发展,因此我们需要掌握一个度,游戏的内容应该是健康积极的,时间上应该适当有节制,同时要以丰富的学习,健身,交友等活动坚决抵制这一诱惑。

单项选择题
阅读理解

AHeading off to college this year? Here are some fashion tips from our experts you should keep in mind:

Dress to impress: Stylist and business consultant Daniela Smith says, “Girls should keep in mind that your college professors will often be the bridge that connects you to your future career and your classmates will become your professional network. You don’t need to dress like you’re going to the office, but you should display an ability to properly present yourself with appropriate maturity and confidence, and look put together.”

Logo mania (品牌狂热症): Wearing the logos of brands aimed at younger customers physically identifies you as part of that age group, so consider the targeted age group of the stores you shop at. It’s tempting to load up on logos, especially well-known logos that signify high-end brands. But consider this: college is a time of self-discovery, a chance to develop your own personal style. Instead of wearing logos head to toe, “walking advertisement”-style, why not express who you really are?

Wear real pants! The combination of leggings and baggy shirts is all too common on college campuses. Smith points out that leggings, yoga pants, and sweatpants are entirely unacceptable in public unless you’re exercising. Although leggings worn as pants are a common trend among high school and college girls, they are not an appropriate choice for daywear. As a young woman, your style choice should begin to reflect your maturity level. So, get rid of leggings and wear real pants!

Keep the cute factor to a minimum: Stay away from sweaters and T-shirts with smiling animals, cartoon characters, or Hello Kitty on them. Sure, kittens might be cute, but they’re not doing you any favors in the style department. Dressing too cutesy can take years off your look, and not necessarily in a good way!

小题1: The second paragraph indicates the importance of ________.

A.impressing professors

B.getting on well with classmates

C.creating a professional image

D.dressing appropriately小题2:The author believes that college girls should ________.

A.choose a logo that suits their age

B.try to load up on well-known logos

C.use logos to show who they are

D.find their identity by trying different logos小题3:The author recommends wearing real pants because ________.

A.leggings and baggy shirts are too common

B.yoga pants and sweatpants are not as comfortable

C.real pants can present you with appropriate maturity

D.people like real pants better than the other pants小题4:What’s the writer’s attitude towards sweaters with animals on them?

A.They make people look lovely.

B.They are very fashionable these days.

C.They will show you’re an animal lover.

D.They are not suitable for college-aged students.小题5:In which magazine would you most likely find this passage?

A.Business Week.

B.Parents.

C.In style.

D.Travel & Leisure.