问题 完形填空

Do you like to tell stories? Do you like to write? Sometimes those questions have two different answers. ____小题1:___ However, it can be hard to write them down on paper.

____小题2:___ Even professional(职业的) writers do not write everything perfectly the first time. They have to revise(修正) their work. When you revise your writing, you look for ways to change it that will make it better. ____小题3:___ You make sure that you have used capitals(大写), periods and other punctuation marks in the best way. You look for words that can be taken out or changed for different, more exciting words. You make sure that your words help the reader get a picture in his mind when he reads them.

Writing is one of those skills that take practice. The changes you make can turn boring words into exciting words. ____小题4:___ Don’t be afraid to make changes. The first time you write on a topic, you get your ideas down on paper. ___小题5:___ It’s making it ready for readers to enjoy.

根据材料内容,从下面五个选项中选出能填入文中空缺处的最佳选项,使短文意思通顺,内容完整,并将其标号填写在下面题号后的横线上。

A.You check your spelling.

B.Revising your writing is important.

C.Many children love to tell stories out loud.

D.Revising your writing is cleaning it up.E. It can make your ideas come alive.

答案

小题1:C

小题2:B

小题3:A

小题4:E

小题5:D

短文大意:这篇短文主要介绍了第一次写故事,需要注意的问题,告诉我们修改作品的必要性和重要性。

小题1:联系前文,两个问句,你喜欢讲故事吗?你喜欢写(故事)吗?及下文,然而,很难把它们写在纸上。可知选C,许多孩子们喜欢大声地讲故事。

小题2:联系下文描述,即使职业作家也不能在第一次把一切都写的很完美。他们必须修改他们的作品。可知选B,修改你的作品很重要。

小题3:联系后一句描述,可知这是书写方面的内容,故选A,你检查你的书写。

小题4:联系前一句描述,你做的改变能让无聊的话变成令人振奋的话语。可知选E,它能让你的想法变得生动真实。

小题5:联系前一句描述,你第一次写一个主题,把你的想法写在纸上。及下文,这会为读者喜欢这部作品做好准备。可知选D,修改你的作品就是在为你的作品做清洁工作。

多项选择题
阅读理解

阅读理解。

     Games originally are entertainment. Contemporary games are very realistic and for this reason they are

a source of great experience for the player and develop the imagination. Games are entertainment and even

more than that. The statistics (统计) of the New York University led by Green claim that the player

preferring active games get improvement of some types of brain activity. In particular, game players deal

with problems of simultaneously (同时地) tracking several moving objects at the average level of 30%

better than people who do not play active computer video games. The "gaming" violent experience may not

be the cause of violent behavior in reality. None of the playing experience will become the priority in making

important decisions concerning problems in real life. A game is an abstraction (虚拟物). A player gets

abstract tasks and acts according to abstract rules.

     Games are also the possibility to be however a person wants to be and to rest from the outside world for

some time. But what if a person gets so much excited with the game scenes that he becomes violent in reality?

Then, it proves that the games cause people to become violent in reality. But a psychologically healthy person

will never confuse these two different worlds. A game is a virtual world with visual images very similar to

human. These images represent by themselves nothing but playing obstacles (障碍). A game may potentially

give the opportunity to "destroy the obstacles" that may not be destroyed according to the rules but it is more

about personal choice whether to do it or not. This leads us to the conclusion that violence is not a

consequence but the cause. People who are originally trended to violence may get into a temper by games and

perform violence in the "real world". But in this case violence in games is a simple justification (理由) of the

violent nature of the player.

1. The passage is _____. [ ]

A. a story

B. a descriptive writing

C. an argumentative writing

D. a scientific essay

2. In the first paragraph the author used the statistics to prove that _____.[ ]

A. games can provide experience for the players

B. games can help develop players' imagination

C. games can cause violent behavior

D. games are more than entertainment

3. What is the author's attitude towards the "computer games"? [ ]

A. "Violent games" can lead to the performance of violence in the real world

B. Violence is not a consequence of the "computer games" but the cause

C. Games are just entertainment and nothing more.

D. The virtual world and the real world are just the same.

4. The best title for this passage is _____. [ ]

A. Violent games cause violence

B. Games: good or bad?

C. The cause of violence

D. The consequence of games